🚚 Free Worldwide Shipping on All Orders!Shop Now
HomeStore

Dwellings of Eldervale 2nd Edition Minotaur Mercenary Miniature

Product image 1

Dwellings of Eldervale 2nd Edition Minotaur Mercenary Miniature

Eldervale is a land of opportunity and rumors abound with skillful Mercenaries willing to fight for any side willing to pay. Mercenaries are optional Units (not Monsters) that may each be included separately at the beginning of any game.

Setup
To include a Mercenary, simply place the miniature of standee and corresponding Mercenary card in a central area that all players can see and reach at the start of the game.

Gameplay
As a Free Action on your turn, using either Gold or an Orb, you may hire a Mercenary. The hired Mercenary is placed directly into your Ready Area and is available for use. If you paid Gold to hire the Mercenary, it will be yours until the end of your next Regroup action. If you hired the Mercenary using an Orb, it is yours for the rest of the game.

The Exclusive Minotaur Miniature!

The Minotaur Miniature is a new mercenary class for Dwellings of Eldervale that comes in its own tuckbox - separate from any version of Dwellings of Eldervale. Included in the tuck box is the 50mm Minotaur miniature, standee, and corresponding game card.

The Minotaur
Charging into battle for your side, the Minotaur is a tough fighter. The Charge ability allows the Minotaur to Rush into adjacent Realms like Monsters. This ability is optional and is triggered whenever any opponent places in a Realm adjacent to the Minotaur. The Minotaur rolls 3 dice in battle.

Eldervale is a land of opportunity and rumors abound with skillful Mercenaries willing to fight for any side willing to pay. Mercenaries are optional Units (not Monsters) that may each be included separately at the beginning of any game.

Setup
To include a Mercenary, simply place the miniature of standee and corresponding Mercenary card in a central area that all players can see and reach at the start of the game.

Gameplay
As a Free Action on your turn, using either Gold or an Orb, you may hire a Mercenary. The hired Mercenary is placed directly into your Ready Area and is available for use. If you paid Gold to hire the Mercenary, it will be yours until the end of your next Regroup action. If you hired the Mercenary using an Orb, it is yours for the rest of the game.

The Exclusive Minotaur Miniature!

The Minotaur Miniature is a new mercenary class for Dwellings of Eldervale that comes in its own tuckbox - separate from any version of Dwellings of Eldervale. Included in the tuck box is the 50mm Minotaur miniature, standee, and corresponding game card.

The Minotaur
Charging into battle for your side, the Minotaur is a tough fighter. The Charge ability allows the Minotaur to Rush into adjacent Realms like Monsters. This ability is optional and is triggered whenever any opponent places in a Realm adjacent to the Minotaur. The Minotaur rolls 3 dice in battle.

$13.42
Dwellings of Eldervale 2nd Edition Minotaur Mercenary Miniature
$13.42

Description

Eldervale is a land of opportunity and rumors abound with skillful Mercenaries willing to fight for any side willing to pay. Mercenaries are optional Units (not Monsters) that may each be included separately at the beginning of any game.

Setup
To include a Mercenary, simply place the miniature of standee and corresponding Mercenary card in a central area that all players can see and reach at the start of the game.

Gameplay
As a Free Action on your turn, using either Gold or an Orb, you may hire a Mercenary. The hired Mercenary is placed directly into your Ready Area and is available for use. If you paid Gold to hire the Mercenary, it will be yours until the end of your next Regroup action. If you hired the Mercenary using an Orb, it is yours for the rest of the game.

The Exclusive Minotaur Miniature!

The Minotaur Miniature is a new mercenary class for Dwellings of Eldervale that comes in its own tuckbox - separate from any version of Dwellings of Eldervale. Included in the tuck box is the 50mm Minotaur miniature, standee, and corresponding game card.

The Minotaur
Charging into battle for your side, the Minotaur is a tough fighter. The Charge ability allows the Minotaur to Rush into adjacent Realms like Monsters. This ability is optional and is triggered whenever any opponent places in a Realm adjacent to the Minotaur. The Minotaur rolls 3 dice in battle.

You may also like

-65%NEW
Thumbnail 1Thumbnail 2

Marvel Champions: Spider-Ham Hero Pack

$10.07

$3.52

NEW
Thumbnail 1Thumbnail 2

Ticket to Ride Map Collection 6.5 Poland

$24.16

-65%NEW
Thumbnail 1Thumbnail 2

World Z League

$55.05

$19.27

NEW
Thumbnail 1Thumbnail 2

Marvel Champions: SP//dr Hero Pack

$18.13

-65%NEW
Thumbnail 1Thumbnail 2

Aquarena

$32.22

$11.28

NEW
Thumbnail 1Thumbnail 2

Disney's Sorcerers Arena: Epic Alliances Core Set

$32.23

-65%NEW
Thumbnail 1

Disney's Sorcerers Arena: Epic Alliances Turning the Tide Expansion 1

$16.12

$5.64

NEW
Thumbnail 1Thumbnail 2

Break the Cube

$18.79

-65%NEW
Thumbnail 1

The Thing: Norwegian Outpost

$49.68

$17.39

-65%NEW
Thumbnail 1Thumbnail 2

Disney Villainous Bigger and Badder

$34.23

$11.98

-65%NEW
Thumbnail 1Thumbnail 2

Super Fantasy Brawl

$49.68

$17.39

-65%NEW
Thumbnail 1Thumbnail 2

Super Fantasy Brawl - The Wizards Statues Expansion

$28.19

$9.87